
Flash Advanced
Objectives & Expected Outcomes
To gain a fantastic understanding of Flash, enough to be able to create professional animations. To be introduced to the ActionScript coding language to add interactivity
Pre-Requisites
Delegates should have attended the Introductory course, or have a working understanding of Flash to create basic animations.
Subjects
Advanced Animation Techniques
Fine-tuning Motion Tweens | Using Symbols | Animating objects in 3D | Creating animation inside animation | Morphing shapes | Creating and animating a mask
Inverse Kinematics
Understanding Inverse Kinematics | Using the Bone tool | Adjusting bone properties | Creating IK animations | Adding spring to IK animations | Converting IK animations to frame by frame animations
Integrating with Other Applications
Integrating with Flash Builder | Integrating with Flash Catalyst | Integrating with Photoshop | Integrating with Illustrator | Integrating with Dreamweaver
Add Interactivity with ActionScript
Understanding ActionScript 30 | Working with the Actions Panel | Using Code Snippets | Using Behaviours
Creating Desktop Applications using AIR
Understanding Adobe Air | Viewing a simple AIR application | Publishing an AIR application
Working with Graphics
Graphics and the web | Positioning graphics on web pages | Modifying graphics size | Editing graphics on the fly | Roundtrip editing using Photoshop and/or Fireworks
Creating iPhone and Android Applications
Creating a mobile app in Flash | Generating a P12 file | Viewing a mobile app in Flash | Publishing a mobile app in Flash
See all of the available Seven Institute Adobe Courses